

Ah, Overwatch loot boxes, that golden glow. The four items tumbling out. The dopamine hit when a Legendary skin drops. If you played the original Overwatch, you remember it well. And guess what? It's back.
Blizzard brought loot boxes back to Overwatch 2 with Season 15: Honor & Glory, and the biggest change is simple: you can't buy them with in-game currency. Instead, every single loot box is earned by playing the game. That's it.

Each box drops four cosmetic items, containing skins, emotes, sprays, and voice lines, pulled from both OW1 and OW2's massive cosmetic library. We're talking 530+ Legendary items, 834 Epics, and thousands more across Rare and Common tiers.
The drop protection is solid, too: Every box guarantees at least one Rare item. Open five boxes, and you're guaranteed an Epic. Open twenty, and a Legendary is locked in. The base Legendary drop rate sits at 5.10% per item, so even outside the pity system, your odds are pretty good.

There are many ways to get them, and hardcore players can earn over 100 in a single season. Here's the quick rundown:
| Method | What You Get | How It Works |
|---|---|---|
| Weekly Rewards | Ongoing | Play 9 matches per box (wins count double) |
| Free Battle Pass | 1 Legendary Box | Available to everyone |
| Premium Battle Pass | 3 Legendary Boxes | Includes the free track box + 2 extra |
| Season Launch Bonus | Up to 10/week | Play 15 games per week (limited time) |
| Event Challenges | Varies | Seasonal events drop extra boxes |
| Twitch Drops | Common + Epic Boxes | Watch OW2 streams |
| Discord Quests | 5 Boxes | Quick 15-minute play quest |
Essentially, the weekly counter is the bread and butter; just play matches, win when you can, and the boxes stack up naturally. Easy.

Here's the side-by-side for OG players who want the full picture:
| Feature | Original OW (2016–2022) | OW2 (Season 15+) |
|---|---|---|
| Buy with real money | Yes | No |
| Earned through gameplay | Yes | Yes |
| Items per box | 4 | 4 |
| Legendary pity timer | Every 25 boxes | Every 20 boxes |
| Drop rate transparency | Minimal | Fully published |
| Duplicate protection | Added later | Built in from day one |
| Cosmetic pool | OW1 only | OW1 + OW2 combined |
Blizzard basically kept the fun part, ripping open boxes and getting rewarded for playing, and ditched the part that got them in hot water with regulators. Smart move.

Sounds weird, right? The gaming world spent years dunking on loot boxes, categorizing them as social slots. But OW players weren't missing the gambling; they were missing the rewards.
In the original game, you got loot boxes just for playing. Level up? Box. Finish a challenge? Box. It felt generous. OW2 replaced that with an expensive shop and a battle pass that didn't hand out much for free. Players felt like they were getting less for doing more.
Season 15 fixes that. The boxes are back, the rewards flow again, and your wallet stays untouched. Everybody wins.

Roger is an esports journalist and content writer specializing in League of Legends guides, patch analysis, and coaching insights.
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