

League of Legends Season 1 2026 has arrived, and Riot Games has delivered one of the most substantial overhauls in the game's recent history.
Regarding itemization, there are eleven new items hitting the Rift, including the long-awaited return of Hextech Gunblade and Stormrazor. The way you build your favorite champions is about to change dramatically.
Whether you're main ADCs looking for that perfect critical strike chance spike, AP fighters searching for on-hit synergy, or enchanters wanting more mana scaling options, you can make good use of at least one of the new items.Let's break down every new item in LoL for 2026 and examine how they'll impact the meta.

Some items become so iconic that their absence leaves a void in the game. Hextech Gunblade falls into that category. After being removed twice due to balance concerns, this hybrid item makes its return in Season 2026. Champions like Akali and Katarina will once again have access to their signature item.
The new Hextech Gunblade costs 3,000 gold and builds from Vampiric Scepter, Hextech Alternator, and Amplifying Tome. It grants 80 ability power, 40 attack damage, and 10% lifesteal. The item also provides 10% spell vamp, making it perfect for champions who deal both physical and magic damage. Its active ability, Lightning Bolt, shocks an enemy champion for magic damage that scales with level and ability power while applying a 25% slow for 1.5 seconds on a 60-second cooldown.
Stormrazor also makes its comeback at 3,200 gold, offering 50 attack damage, 20% attack speed, and 25% critical strike chance. Its Energized passive grants bonus magic damage and movement speed on charged basic attacks. ADC players who remember the days of rushing this item on Jhin and Caitlyn can once again enjoy that satisfying burst of speed and damage.

On top of the new items introduced, base critical strike damage has returned to 200% from 175%, making auto-attack carries feel genuinely impactful again.
Actualizer brings something fresh to the mage item pool. Costing 2,800 gold with 90 ability power, 300 mana, and 10 ability haste, its active empowers your mana for 8 seconds. During this window, your spells cost 100% more mana but deal increased ability damage, have better healing and shielding, and reduce your basic ability cooldowns by 30%. Champions like Ryze, Cassiopeia, and Anivia, who already build around mana, can weaponize their mana bar like never before.
Bandlepipes targets tanky melee supports like Rell, Braum, and Nautilus. At 2,300 gold, it provides 200 health, 15 ability haste, 20 armor, and 20 magic resistance. When you slow or immobilize an enemy champion, you gain Fanfare for 4 seconds, granting movement speed. While Fanfare is active, nearby allies receive 30% increased attack speed if melee or 20% if ranged. This is one of the best item for engage supports right now, and it has been so good that Riot had to do an urgent patch to raise the gold price from 2,000 to 2,300.
Bastionbreaker addresses a longstanding criticism that assassins struggle to convert kills into objectives. At 3,200 gold, it provides 55 attack damage, 22 lethality, and 15 ability haste. Dealing ability damage to champions inflicts additional true damage scaling with your lethality. More importantly, takedowns grant Sabotage, a buff that makes your next basic attack against an epic monster or turret deal massive true damage over time. This gives assassins like Zed, Kha'Zix, and Qiyana a reason to stick around after securing kills rather than simply resetting.
Dusk and Dawn is perhaps the most anticipated new item for AP fighters. At 3,100 gold, it provides 300 health, 70 ability power, 20 ability haste, and 25% attack speed. Its passive causes your next basic attack after using an ability to deal bonus magic damage and reapply all on-hit effects. For champions like Gwen, Diana, and Kayle who have powerful on-hits built into their kits, this item opens up entirely new build paths.
Endless Hunger serves AD fighters and skirmishers who thrive in extended combat. Costing 3,100 gold, it offers 65 attack damage, 5% omnivamp, and 20% tenacity. Its first passive grants additional ability haste scaling with your bonus AD, while its second provides 15% omnivamp for 8 seconds whenever you contribute to a champion takedown. The tenacity component makes this particularly attractive for melee champions who need to survive crowd control to deal their damage, making it a strong pickup for fighters like Aatrox, Riven, and Hecarim.
Fiendhunter Bolts is the ultimate aggressive option for all-in ADCs. Priced at 2,650 gold, this Zeal item provides 45% attack speed, 25% critical strike chance, and 4% movement speed. Its first passive grants 30 Ultimate Ability Haste, while its second empowers your next three basic attacks after casting your ultimate for 8 seconds, granting 50% attack speed and guaranteed critical strikes at 80% of your normal critical strike damage. If an attack would already critically strike, it instead deals normal critical strike damage plus 15% bonus true damage. Champions like Zeri, Aphelios, and Miss Fortune can now time their ultimates not just for damage but to trigger devastating follow-up attacks.
Hexoptics C44 caters to long-range specialists. At 2,800 gold, it offers 55 attack damage and 25% critical strike chance with a passive that increases your attack damage by up to 10% based on how far away you are from your target, reaching maximum damage at 600 range. On takedowns, you gain 100 bonus range for 6 seconds, allowing you to clean up teamfights from a safe distance. Caitlyn, Jinx, and Senna players will find this item particularly valuable.
Protoplasm Harness gives tanks a new survival tool at 2,500 gold. With 600 health and 20 ability haste, its Lifeline passive triggers when taking damage that would reduce your health below 30%. You gain bonus health and regenerate over time while gaining increased size, movement speed, and tenacity. The healing scales with your armor and magic resistance, rewarding tanks who build defensively. Champions like Dr. Mundo, Cho'Gath, and Ornn can leverage this item to become nearly unkillable during its activation window.
Whispering Circlet revolutionizes enchanter itemization as a new tear item. At 2,250 gold, it offers 200 health, 300 mana, 8% heal and shield power, and 75% base mana regeneration. Its passive converts bonus mana into additional heal and shield power, and landing abilities on enemies generates mana stacks. After accumulating 360 bonus mana, the item upgrades into Diadem of Songs, which provides 1,000 mana, 100% base mana regeneration, and heals the lowest nearby ally while in combat. Enchanters like Sona, Seraphine, and Lulu can now scale their supportive capabilities with mana.
| Item Name | Gold Cost | Role / Class | Key Stats |
|---|---|---|---|
| Actualizer | 2,800 | Mage | 90 AP, 300 Mana, 10 Ability Haste |
| Bandlepipes | 2,300 | Tank Support | 200 HP, 15 Ability Haste, 20 Armor & Magic Resist |
| Bastionbreaker | 3,200 | AD Assassin | 55 Attack Damage, 22 Lethality, 15 Ability Haste |
| Dusk and Dawn | 3,100 | AP Fighter | 300 HP, 70 AP, 20 Ability Haste, 25% Attack Speed |
| Endless Hunger | 3,100 | AD Fighter | 65 Attack Damage, 5% Omnivamp, 20% Tenacity |
| Fiendhunter Bolts | 2,650 | ADC | 45% Attack Speed, 25% Crit Chance, 4% Move Speed |
| Hexoptics C44 | 2,800 | ADC | 55 Attack Damage, 25% Crit Chance |
| Protoplasm Harness | 2,500 | Tank | 600 Health, 20 Ability Haste |
| Whispering Circlet / Diadem of Songs | 2,250 | Enchanter | 200 HP, 8% Heal & Shield Power, 300–1,000 Mana |
As you queue up for your first games of the new season, take time to experiment with these additions. The meta will shift dramatically as players discover optimal builds and synergies. Those who adapt quickly and master the new item system will find themselves climbing the ranks while others struggle to catch up.

Roger is an esports journalist and content writer specializing in League of Legends guides, patch analysis, and coaching insights.
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